News
Top Game Changers for IT Organisations, Users From 2014
Gartner its top predictions, recently, for IT organisations and IT users for 2014 and beyond combined several disruptive topics including Digital Industrial Revolution, Digital Business, Smart Machines and the Internet of Things, the analyst strongly believes these are to serve as more game changers beyond just the IT function.
Gartner Symposium/ITxpo is the world’s most important gathering of CIOs and senior IT executives. This event delivers independent and objective content with the authority and weight of the world’s leading IT research and advisory organization, and provides access to the latest solutions from key technology providers.
“Gartner’s 2013 CEO survey suggests CEOs feel that business uncertainties are declining and yet, CIOs awake each day into a world of technology uncertainty and change,” says Daryl Plummer, managing vice president and analyst, Gartner.
“The savvy CIO will get his or her CEO to recognise the change being brought about by disruptive shifts is coming at an accelerated pace and at a global level of impact.”
Presenting their findings during Gartner Symposium/ITxpo, Gartner’s top 10 predictions are broken out into four categories as follows:
Digital Industrial Revolution
IT is no longer just about the IT function. Instead, IT has become the catalyst for the next phase of innovation in personal and competitive business ecosystems.
One place where this is evident is in the beginnings of a Digital Industrial Revolution that threatens to reshape how physical goods are created using 3D printing.
By 2018, 3D printing will result in the loss of at least $100 billion per year in intellectual property globally.
At least one major western manufacturer will claim to have had intellectual property (IP) stolen for a mainstream product by thieves using 3D printers who will likely reside in those same western markets rather than in Asia by 2015.
The plummeting costs of 3D printers, scanners and 3D modeling technology, combined with improving capabilities, makes the technology for IP theft more accessible to would-be criminals. Importantly, 3D printers do not have to produce a finished good in order to enable IP theft.
The ability to make a wax mold from a scanned object, for instance, can enable the thief to produce large quantities of items that exactly replicate the original.
By 2016, 3D printing of tissues and organs (bioprinting) will cause a global debate about regulating the technology or banning it for both human and nonhuman use.
The U.S. Food and Drug Administration or comparable agency in a developed nation that is charged with evaluating all medical proposals will introduce guidelines that prohibit the bioprinting of life-saving 3D printed organs and tissues without its prior approval by end of 2015.
Bioprinting is the medical application of 3D printers to produce living tissue and organs. The day when 3D bioprinted human organs are readily available is drawing closer.
The emergence of 3D bioprinting facilities with the ability to print human organs can leave people wondering what the effect of it will be on society.
Beyond these questions, however, there is the reality of what 3D bioprinting means in helping people who need organs that are otherwise not readily available.
Digital Business
Digital business refers to business created using digital assets and/or capabilities, involving digital products, services and/or customer experiences, and/or conducted through digital channels and communities.
Gartner’s digital business predictions focus on the effect digital business will have on labor reductions, on consumer goods revenue, and on use of personal data.
While these do not cover the sum total of digital business, they do highlight critical areas of medium to long-term impact.
By 2017, more than half of consumer goods manufacturers will receive 75 percent of their consumer innovation and R&D capabilities from crowdsourced solutions.
Consumer goods companies that employ crowdsourced solutions in marketing campaigns or new product development will enjoy a 1 percent revenue boost over noncrowdsourced competitors by 2015.
Engineers, scientists, IT professionals and marketers at consumer goods companies are engaging crowds much more aggressively and with increasing frequency using digital channels to reach a larger and more anonymous pool of intellect and opinion.
Gartner sees a massive shift toward applications of crowdsourcing, enabled by technology, such as: advertising, online communities, scientific problem solving, internal new product ideas, and consumer-created products.
By 2020, the labor reduction effect of digitization will cause social unrest and a quest for new economic models in several mature economies.
A larger scale version of an “Occupy Wall Street”-type movement will begin by the end of 2014, indicating that social unrest will start to foster political debate.
Digitization is reducing labor content of services and products in an unprecedented way, thus fundamentally changing the way remuneration is allocated across labor and capital.
Long term, this makes it impossible for increasingly large groups to participate in the traditional economic system — even at lower prices — leading them to look for alternatives such as a bartering-based (sub)society, urging a return to protectionism or resurrecting initiatives like Occupy Wall Street, but on a much larger scale.
Mature economies will suffer most as they don’t have the population growth to increase autonomous demand nor powerful enough labor unions or political parties to (re-)allocate gains in what continues to be a global economy.
By 2017, 80 percent of consumers will collect, track and barter their personal data for cost savings, convenience and customization.
The number of Kickstarter-based auctions of personal data will increase by triple-digit percentages by the end of 2014.
The escalation of consumer awareness of data collection practices has set the stage for offering consumers more control over the disposition of personal data — collected both online and offline. As increasing demand and scarcity drives up the value of such data, incentives grow to entice consumers to share it voluntarily.
Meanwhile, consumer interest in self-tracking also suggests that consumers are investing more time and energy in collecting data about themselves.
They increasingly view such data as a key asset for life improvement, which is potentially consistent with the idea of trading it for value under the right circumstances.
By 2020, enterprises and governments will fail to protect 75 percent of sensitive data, and declassify and grant broad/public access to it.
By 2015, at least one more Snowden or WikiLeaks moment will occur, indicating an upward trend in corporations and governments’ acceptance that they cannot protect all sensitive information.
The amount of data stored and used by enterprises and governments is growing exponentially, such that any attempt to protect it all is unrealistic. Instead of facing an unfathomable task of protecting all data, enterprises and governments will focus on protecting only a small part of it, but protecting it well. Wider society will also gain from this approach, enabling it to establish better control over government and business, preventing abuses of power and engendering greater trust.
Smart Machines
The emergence of smart machines adds opportunity and fear as “cognizant and cognitive systems” and can enhance processes and decision making, but could also remove the need for humans in the process and decision effort.
CIOs will see this as a means of delivering greater efficiency, but will have to balance between the active human workforce and the cold efficiency of machines that can learn.
By 2024, at least 10 percent of activities potentially injurious to human life will require mandatory use of a nonoverideable “smart system.”
Economically priced cars with “automated assist” technology added as standard equipment will increase by through 2014 as an indicator of adoption.
The increasing deployment of “smart systems” capable of automatically responding to external events is increasing all the time, but there remains a deep-seated resistance to eliminating the option for human intervention.
The capability, reliability and availability of appropriate technology are not the issue. The willingness of the general population to accept initial widespread deployment and increasing removal of manual override options is the issue.
By 2020, a majority of knowledge worker career paths will be disrupted by smart machines in both positive and negative ways.
Virtual personal assistant usage in business grows more quickly in 2017 and 2018 than iPad usage did in 2010 and 2011/
Gartner forecasts that smart machines will upend a majority of knowledge workers’ career paths by 2020.
Smart machines exploit machine learning and deep-learning algorithms. They behave autonomously, adapting to their environment.
They learn from results, create their own rules and seek or request additional data to test hypotheses.
They are able to detect novel situations, often far more quickly and accurately than people. IT professionals need to recognize that smart machines can create substantial competitive advantages, as well as entirely new businesses.
By 2017, 10 percent of computers will be learning rather than processing.
In 2014, the number of speech recognition applications running on deep neural network algorithms will double.
Deep learning methods, based on deep neural networks, are currently being applied in speech recognition systems as well as some object recognition applications.
Quality of life improves when society is able to derive useful information from the copious amounts of unstructured data collecting in the Internet.
The most important implication of a learning computer is that it expands much less energy to recognize more complex patterns.
Internet of Things
The Internet of Things cements the connection between machines, people and business interactions in the modern era.
With the advent of massively connected devices, businesses, governments and people now have access to more information about themselves and their surroundings than they can actually act on.
Gartner’s prediction focuses on the opportunity to build applications and services that can use that information to create new engagement models for customers, employees and partners, and to foster a new set of business and marketing models that make the word “engagement” a truly valuable asset.
By 2020, consumer data collected from wearable devices will drive 5 percent of sales from the Global 1000.
The number of smartphone apps requesting to share consumer data will increase twofold by 2015, indicating a rise in the number of marketers or proprietors who seek access to customer profile data.
Wearable computing, or wearables, is quickly moving into mainstream society, led by the growing, multibillion dollar health and fitness markets.
Within five years, consumer wearables will become more sophisticated, capturing what the user sees, hears or even feels through biorhythmic responses.
The technical hurdles that have stalled the adoption of wearables (battery life, augmented reality, chip evolution and bandwidth) are quickly eroding; opening doors to creative minds determined to exploit this technology for commercial gain as evidenced by sizable investments in wearable technology from Samsung, Google, Apple and Microsoft.
“While some of these disruptive topics might seem as if they do not have a direct impact on the IT function, we must embrace the notion that IT is now a part of everything,” said Mr. Plummer. “As the structure of businesses and industries change, the IT systems that support them will change and so will the skills, processes and controls needed to keep them functioning. The day when 3D-printed computer architecture exists is upon us, and the days when the digital business, smart machines or the Internet of Things change what computers are may not be far off.”
Culled from: www.gartner.com
News
World Bank says 40% Nigerian MSMEs are Owned by Women
A report by the World Bank has established that 40 per cent of Micro, Small and Medium Enterprises (MSMEs) in Nigeria are owned by women, with most of the businesses growing at a remarkable rate.
In the World Bank latest report released on Wednesday, the global bank, through its Nigeria Women Entrepreneurs Finance Initiative (We-Fi), partnership with the Development Bank of Nigeria (DBN) and two commercial banks in Nigeria – Access Bank and Sterling Bank, established development of innovative credit solutions that expanded access to finance for women entrepreneurs.
The report summarizes key lessons, which include initial diagnostic; an assessment of demand for business loans; analysis of SMEs who applied to and/or received Access Bank cash flow loans, and administrative data from Access Bank’s cashflow loan programme.
“Our objective is to provide insights into the successes and challenges of disbursing loans to women-led SMEs (WSMEs) in Nigeria.
This research is being conducted in partnership with the World Bank’s Africa Gender Innovation Lab (GIL), which is also carrying out an impact evaluation that will capture how cashflow-based lending impacts male- vs female-led firms’ access to credit and business performance,” the report added.
News
FG Launches Digital Quality Assurance Platform For Basic Education
The Federal Government has launched an electronic quality assurance system, Federal Education Quality Assurance Service Cloud Server-FEQAS-collect, to boost the quality of basic and secondary education delivery in the country.
The Minister of State for Education, Dr Yusuf Sununu who spoke at the launch on Thursday in Abuja, noted that the system was designed to streamline collection, analysis and reporting of data related to the quality of education in schools across the nation.
Represented by the Director, Information and Communication Technology (ICT), Abubakar Isa, he explained that with establishment of the cloud server, the Federal Ministry of Education would be better equipped to monitor, evaluate, and improve education quality assurance processes and practices across the nation with the
He said: “Enhance data capturing and management, streamline processes and improve efficiency, boost collaboration, networking and efficient reporting, ensure scalability and flexibility; and fortify security and data protection”.
Executive Secretary of Universal Basic Education Commission (UBEC), Dr. Hamid Bobboyi, said the manual conduct of school quality assurance evaluation and reporting was fraught with many challenges including delay and human errors, hence the need to automate the system.
Bobboyi disclosed that the Commission adopted the use of digital technology for the school quality assurance evaluation activities, with a view to promoting flexibility, accuracy, timely reporting and reduction in human errors.
According to him, the progress in this direction was facilitated by the technical support the Commission received from the National Space Research and Development Agency (NASRDA), leading to the development of “UBEC Collect,” which is currently being used by Quality Assurance Officers in the Commission, State Universal Basic Education Boards (SUBEBs) and Local Government Education Authorities (LGEAS).
“I am glad to say that this innovation is helping the officers to conduct their work efficiently and provide timely feedback to school and stakeholders.
“The impact of the technological intervention in our school quality assurance evaluation encouraged us to decide to extend the facility to the Federal Quality Assurance Services (FEQAS) in the overall interest of educational development in the country,” he stated.
While stressing that the initiative would help tremendously in addressing the challenge of learning poverty in the country, Bobboyi said quality assurance evaluation in basic education is conducted to evaluate learners’ performance for improvement.
He added that the Commission places emphasis on school quality assurance evaluation as an essential process for diagnostic, assessment and remediation purposes.
Mrs. Helen Okoro, Director, Quality Assurance, UBEC, said with the launch of the initiative, both Federal Education Quality Assurance Services (FEQAS) and UBEC Quality Assurance Officers (QAOs) would now be on the same page towards achieving common goal in monitoring and evaluation of schools.
“The use of the digital Tablet in conducting school evaluation is meant to simplify the work of the field officers so that all areas of whole school evaluation are effectively covered without difficulties,” she said.
News
Bridging the Digital Divide: Governor Soludo Empowers Disability Rights Commission
In alignment with Mr. Governor’s vision for “Everything Technology, Technology Everywhere,” the Disability Rights Commission recieved digital tools designed to transform how they advocate for and support persons with disabilities.
These tools will improve communication, enhance access to essential services, and foster inclusivity in decision-making processes.
With innovative software to boost accessibility, the Commission is now better equipped to fulfill its mandate and ensure that no one is left behind in the state’s digital transformation drive.
This integration of technology is a game-changer, empowering ‘those who need it most’.
This significant advancement was made possible through the collaborative efforts of the Anambra State ICT Agency, which played a crucial role in facilitating the digital transformation.
As part of its mission to drive e-government initiatives and support technology integration across state institutions, the agency provided the technical expertise and resources necessary to implement these tools effectively.
Receiving the digital tools, the Chairman of the Commission, Barr. Chuks Ezeawuzie, described it as a welcome development, highlighting the rapid pace of technological adoption and its potential to enhance productivity.
“Anyone without technology is still living in the stone age, the analog stage. But with these tools, our office is now digitalized,” he stated.
Barr. Ezeawuzie added, “We feel that the solution is here—solutions to our equipment problems.”
He noted that the pre-digital era involved strenuous work, particularly for those physically challenged.
However, with the provision of these tools by the Solution Governor, Prof. Charles Chukwuma Soludo, these challenges are being addressed.
Reflecting on his past, Ezeawuzie shared, “It reminds me of my time at the school for the blind, where everything was done manually and with great effort.
“During my postgraduate studies in the United States, I learned to appreciate how technology can enhance the lives of the blind.
“However, when I returned years before the Solution Government took office, there were no tools available to put that knowledge into practice.”
He added, “With these tools, not only will our productivity be enhanced, but they will also enable even more persons living with disabilities to receive training at our Access to Technology Training Center within the Commission.”
In addition to the digital tools, the Commission has also been provided with Cable TV, air conditioners, water dispensers, stabilizers, refrigerators, cameras, tripod stands, and others too numerous to mention, creating a more inclusive and functional work environment.
As the Disability Rights Commission steps into this new era of digital empowerment, it not only strengthens its capability to serve but also exemplifies Governor Soludo’s commitment to integrating technology into every facet of governance.
This initiative, supported by the Anambra State ICT Agency, underscores a broader vision where technology bridges gaps and fosters a more inclusive society, reflecting a promising future for all stakeholders involved.
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