30 results
- 10 Aug 2021
LG OLED TVs Bring Extended Reality to Virtual Universe
Welcome to a virtual universe – a world of immersive technologies. Augmented reality (AR), virtual reality (VR) and other extended reality (XR) technologies have been around for quite some time but…
- 15 Aug 2016
Worldwide Augmented, Virtual Reality Revenues to Reach $162Bn in 2020
A new “Worldwide Semiannual Augmented and Virtual Reality Spending Guide” from the International Data Corporation (IDC), shows worldwide revenues for the augmented reality and virtual reality (AR/VR)…
- 26 May 2016
Boost for Consumer IT Virtual Reality Reveals Ecosystem Growth
Virtual reality (VR) is an increasingly hot topic at technology events, government meetings and consumer entertainment events, injecting a boost of much needed excitement into consumer IT and…
- 2 Apr 2016
Dell Launches First Virtual Reality Enabled Dell Precision Workstations
End to end ICT solutions provider, Dell is formalising its commitment to the future of Virtual Reality, with the unveiling of a set of new Virtual Reality-ready solutions that are optimised…
- 20 Jun 2016
Virtual Reality (VR): A Billion Dollar Niche Says Deloitte
Deloitte Global has predicted that virtual reality (VR) will have its first billion dollar year in 2016, with about $700 million in hardware sales, and the remainder from content. In an executive…
- 16 Dec 2016
Ericsson’s 10 Hot Consumer Trends for 2017: AI & Virtual Reality Gain Momentum
Taking a look into the future, Ericsson ConsumerLab presents the sixth edition of its annual trend report "The 10 Hot Consumer Trends for 2017 and beyond". AI is an important theme this year and…
- 6 Dec 2021
Meta Partners Africa No Filter to Improve Funding of Virtual Reality in Africa’s storytelling
Africa No Filter, a narrative change organisation, and Meta have announced a partnership to launch “Future Africa: Telling Stories, Building Worlds” program, aimed at boosting the use of Virtual…
- 22 Apr 2016
Samsung, Other Virtual Reality Hardware to Push Market Above $2Bn in 2016
Worldwide shipments of Virtual Reality (VR) hardware will skyrocket in 2016, with total volumes reaching 9.6 million units. Led by key products from Samsung, Sony, HTC, and Oculus, the category…
- 18 Aug 2025
Virtual Reality in Healthcare: Nigeria’s Untapped Opportunity for Training, Patient Care, and Medical Innovation
Across the world, Virtual Reality (VR) is proving to be far more than a gaming technology. In healthcare, it is emerging as a practical solution to train professionals, improve patient care, and…
- 25 Aug 2015
Robotics, Control & Virtual Reality: Why Digital Transformation is Critical for Mining
Transformation through the forces of technology change and disruption is a significant dynamic only recently seen in the mining sector. In fact, many may ask what it means to be transformative for an…
- 20 Mar 2018
Demand for AR/VR Headsets Expected to Rebound in 2018, Says IDC
International Data Corporation (IDC) Augmented and Virtual Reality Headset Tracker shows that Worldwide shipments for augmented reality (AR) and virtual reality (VR) headsets will grow to 68.9…
- 2 Jan 2017
Smart Device Safety Paradox, Other Ericsson’s Hot Consumer Trends for 2017
Aside consumers expecting artificial intelligence (AI) to move from assistants to managers; virtual reality becoming indistinguishable from physical reality in only three years, Ericsson ConsumerLab…
- 20 Jun 2018
IDC Forecasts 8.1 Million Growth for AR & VR by 2018
International Data Corporation (IDC) report has shown that Worldwide shipments of augmented reality (AR) and virtual reality (VR) headsets were down 30.5% year over year, totaling 1.2 million units…
- 10 Feb 2019
CherryBrooks Media shares love this Val; gives FREE VR Headsets to Kids
Virtual reality is predicted as one of the technologies to transform education across the world, taking its beginning in the entertainment area, but over time it got the practical use too. We…
- 1 Jun 2016
IDC Hints VR Devices Shipments Booms at Over 2400% Increase in 2016
The Worldwide Augmented and Virtual Reality Hardware Forecast, 2016–2020, has tipped worldwide shipments of Virtual Reality (VR) hardware will skyrocket in 2016. The broader VR ecosystem will benefit…
- 16 Dec 2016
Augmented, VR Headsets Shipments to Hit 76m, Grow 108.3% By 2020- IDC
International Data Corporation (IDC) is excited to announce the launch of its newest Tracker ® research program focusing on the emerging Augmented Reality (AR) and Virtual Reality (VR) headset…
- 9 Jan 2017
Why It's Time for 5G- Ericsson
As consumers in the ICT market are expecting artificial intelligence (AI) to move from assistants to managers; virtual reality becoming indistinguishable from physical reality in only three years,…
- 10 Jun 2020
LiveSpot360 to Use New Groundbreaking Digital Initiatives to Transform Customer Experiences
Livespot360, renowned creative collective, has announced a slew of new cutting-edge formats set to transform digital experiences forever. These innovations will cut across entertainment and…
- 9 Jan 2020
Ericsson’s Ten Hot Consumer Trends 2030 Report
Consumers expect an array of beneficial services from connected technology interacting with our senses of sight, sound, taste, smell and touch to be a common reality by 2030. The consumer predictions…
- 6 Jul 2017
IDC Says Innovation Accelerators Market to Reach $5.5tn by 2020
New research from IDC indicates the growth of new technologies, including the Internet of things (IOT), robotics, augmented reality and virtual reality (AR/VR), will drive the next wave of growth in…
- 28 May 2025
MTN Nigeria Wins Award for Best Use of Data @MarkHack 4.0 Awards Night
MTN Nigeria’s commitment to digital innovation took center stage at MarkHack 4.0, the annual marketing and technology conference held at Landmark Event Centre, Victoria Island, Lagos, on Friday, May…
- 21 Nov 2018
GSMA Launches New Industry-Wide Initiative to Support Operator Edge Cloud AR/VR
The GSMA has announced the launch of a new industry-wide initiative called The GSMA Cloud AR/VR Forum that will focus on the development of cloud virtual reality (VR) and augmented reality (AR)…
- 20 Jun 2016
Five Personal Technologies That Will Disrupt Your Business
Spending on personal technologies is massive and expected to grow to $2.7 trillion a year by 2019. Personal technologies such as wearables, immersive virtual and augmented reality, sensors such as…
- 28 Jun 2017
5 Technologies Will Define Our Lives In The Future
There is no gainsaying that technology is now a major part of our life. Some of these techs are playing significant roles in our lives now- a good example of this is social media; others are for the…
- 19 Jan 2017
Facebook to Invest Over $3Bn in VR In Next 10 Years
Facebook CEO Mark Zuckerberg sees virtual reality as a future computing platform that his company has a chance to own, though he admits it may take 5 – 10 years to bring it to the masses, a report by…
- 25 Nov 2020
Strides Ahead: How 5G will Become the New Frontier of Sports
Kevin Murphy Sports fans are a passionate breed and whether they’re at the match or on their couches, they demand the full experience. For fans, and athletes alike, leading technologies enrich the…
- 11 Sept 2022
NITDA Trains 335 Lagos Kids in Emerging Technologies
The National Information Technology Development Agency (NITDA) has empowered 335 kids in Lagos with skill in emerging technologies such as Robotics, Artificial intelligence, Coding, virtual Reality…
- 15 Jul 2021
CNN’s ‘Tech for Good’ Explores how Technology Could Transform the Healthcare Industry
In the season two premiere of CNN’s ‘Tech for Good’, anchor and correspondent Kristie Lu Stout discovers how robotics, virtual reality, wearables and apps are helping patients and doctors in the…
- 17 Jul 2015
Huawei Harps on 5G Innovation, Plans First Pilot Network in 2018
Ken Hu, Huawei deputy chairman and rotating CEO, said that deeper and more rapid innovation is needed to develop 5G technology, as virtual reality and other applications create the need for greater…
- 10 Apr 2018
Telcos Invest in VRAR to Tap Revenue Streams beyond 5G- GlobalData
Telcos are becoming interested in the potential revenue streams related to virtual and augmented reality (VRAR), since it is not only a vehicle for 5G monetization, but can also bring growth…
